#if !defined UNIFORM_SHADOW_GLSL_INCLUDED
#define UNIFORM_SHADOW_GLSL_INCLUDED

uniform sampler2D tex;
uniform sampler2D gtexture;
uniform sampler2D lightmap;
uniform sampler2D normals;
uniform sampler2D specular;
uniform sampler2D shadow;
uniform sampler2D watershadow;
uniform sampler2D shadowtex0;
uniform sampler2D shadowtex1;
uniform sampler2D gaux1;
uniform sampler2D gaux2;
uniform sampler2D gaux3;
uniform sampler2D gaux4;
uniform sampler2D colortex4;
uniform sampler2D colortex5;
uniform sampler2D colortex6;
uniform sampler2D colortex7;
uniform sampler2D colortex8;
uniform sampler2D colortex9;
uniform sampler2D colortex10;
uniform sampler2D colortex11;
uniform sampler2D colortex12;
uniform sampler2D colortex13;
uniform sampler2D colortex14;
uniform sampler2D colortex15;
uniform sampler2D shadowcolor;
uniform sampler2D shadowcolor0;
uniform sampler2D shadowcolor1;
uniform sampler2D noisetex;

#endif /* !defined UNIFORM_SHADOW_GLSL_INCLUDED */