#version 120
#include "/lib/extensions.glsl"
/* MakeUp - E-LITE shaders 5 - prepare.fsh
Render: Sky

Javier Garduño - GNU Lesser General Public License v3.0
*/

#define NETHER
#define PREPARE_SHADER
#define NO_SHADOWS
#define SET_FOG_COLOR

#include "/common/prepare_fragment.glsl"