#Profiles ############################ profile.no_effects=No effects profile.shadowless_low=Shadowless Low profile.shadowless_medium=Shadowless Medium profile.shadowless_high=Shadowless High profile.low=Low profile.medium=Medium profile.high=High profile.extremeplus=High (DoF) profile.comment=The "shadowless" profiles are designed for low-performance machines, disregarding the shadows. Traditional profiles slowly add higher quality shadows and more advanced heavy effects. Please experiment with the available options and find the best combination for you. #About ############################# option.ACERCADE=MakeUp option.ACERCADE.comment=Thanks for using this shader! :). Set Optifine native quality controls on normal or default values for better quality. value.ACERCADE.0=v.9.5b #Options ############################# option.SHADOW_CASTING=Shadows option.SHADOW_DISTANCE_SLIDER=Shadow distance value.SHADOW_DISTANCE_SLIDER.0=Short value.SHADOW_DISTANCE_SLIDER.1=Medium value.SHADOW_DISTANCE_SLIDER.2=Far option.SHADOW_QTY_SLIDER=Shadow quality value.SHADOW_QTY_SLIDER.0=None value.SHADOW_QTY_SLIDER.1=Low value.SHADOW_QTY_SLIDER.2=Medium value.SHADOW_QTY_SLIDER.3=High option.REFLECTION_SLIDER=Reflection value.REFLECTION_SLIDER.0=Off value.REFLECTION_SLIDER.1=Flipped image value.REFLECTION_SLIDER.2=Raymarching option.SHADOW_TYPE=Shadow type value.SHADOW_TYPE.0=Simple value.SHADOW_TYPE.1=Filtered option.SHADOW_BLUR=Shadow blur intensity option.COLORED_SHADOW=Colored shadows option.VOL_LIGHT=Godrays value.VOL_LIGHT.0=Disabled value.VOL_LIGHT.1=Depth based value.VOL_LIGHT.2=Volumetric option.DOF=Depth of field option.DOF_STRENGTH=DoF strength option.DOF_SAMPLES_FACTOR=DoF samples factor option.AO=Ambient occlusion value.AO.0=Off value.AO.1=On option.AOSTEPS=AO sample pairs option.AO_STRENGTH=AO strength option.AA_TYPE=Temporal sampling value.AA_TYPE.0=Off value.AA_TYPE.1=Denoise value.AA_TYPE.2=TAA value.AA_TYPE.3=TAA+ option.MOTION_BLUR=Motion blur option.MOTION_BLUR_STRENGTH=Motion blur strength option.MOTION_BLUR_SAMPLES=Motion blur samples option.VANILLA_WATER=Vanilla like water option.WATER_TEXTURE=Water texture value.WATER_TEXTURE.0=No value.WATER_TEXTURE.1=Yes option.WATER_COLOR_SOURCE=Water color value.WATER_COLOR_SOURCE.0=Shader scheme value.WATER_COLOR_SOURCE.1=Resource Pack option.REFLECTION=Reflection value.REFLECTION.0=Off value.REFLECTION.1=On option.REFRACTION=Refraction value.REFRACTION.0=Off value.REFRACTION.1=On option.SSR_TYPE=Reflection type value.SSR_TYPE.0=Flipped image value.SSR_TYPE.1=Raymarching option.SUN_REFLECTION=Sun reflection value.SUN_REFLECTION.0=Off value.SUN_REFLECTION.1=On option.CLOUD_REFLECTION=Vol. clouds reflection option.WAVING=Waving plants value.WAVING.0=No value.WAVING.1=Yes option.CHROMA_ABER=Chroma aberration value.CHROMA_ABER.0=No value.CHROMA_ABER.1=Yes option.CHROMA_ABER_STRENGTH=Chroma aberration strength option.WATER_ABSORPTION=Water absorption index option.WATER_TURBULENCE=Waves strength value.WATER_TURBULENCE.7.0=Very low value.WATER_TURBULENCE.1.75=Low value.WATER_TURBULENCE.0.9=Medium value.WATER_TURBULENCE.0.5=High option.COLOR_SCHEME=Color scheme value.COLOR_SCHEME.0=Ethereal value.COLOR_SCHEME.1=New shoka value.COLOR_SCHEME.2=Shoka value.COLOR_SCHEME.3=Legacy value.COLOR_SCHEME.4=Captain value.COLOR_SCHEME.5=Psychedelic value.COLOR_SCHEME.6=Cocoa value.COLOR_SCHEME.7=Testigo value.COLOR_SCHEME.99=Custom option.LIGHT_SUNSET_COLOR_R=Sunset light R option.LIGHT_SUNSET_COLOR_G=Sunset light G option.LIGHT_SUNSET_COLOR_B=Sunset light B option.LIGHT_DAY_COLOR_R=Day light R option.LIGHT_DAY_COLOR_G=Day light G option.LIGHT_DAY_COLOR_B=Day light B option.LIGHT_NIGHT_COLOR_R=Night light R option.LIGHT_NIGHT_COLOR_G=Night light G option.LIGHT_NIGHT_COLOR_B=Night light B option.ZENITH_SUNSET_COLOR_R=Zenith sunset R option.ZENITH_SUNSET_COLOR_G=Zenith sunset G option.ZENITH_SUNSET_COLOR_B=Zenith sunset B option.ZENITH_DAY_COLOR_R=Zenith day R option.ZENITH_DAY_COLOR_G=Zenith day G option.ZENITH_DAY_COLOR_B=Zenith day B option.ZENITH_NIGHT_COLOR_R=Zenith night R option.ZENITH_NIGHT_COLOR_G=Zenith night G option.ZENITH_NIGHT_COLOR_B=Zenith night B option.HORIZON_SUNSET_COLOR_R=Horizon sunset R option.HORIZON_SUNSET_COLOR_G=Horizon sunset G option.HORIZON_SUNSET_COLOR_B=Horizon sunset B option.HORIZON_DAY_COLOR_R=Horizon day R option.HORIZON_DAY_COLOR_G=Horizon day G option.HORIZON_DAY_COLOR_B=Horizon day B option.HORIZON_NIGHT_COLOR_R=Horizon night R option.HORIZON_NIGHT_COLOR_G=Horizon night G option.HORIZON_NIGHT_COLOR_B=Horizon night B option.WATER_COLOR_R=Water R option.WATER_COLOR_G=Water G option.WATER_COLOR_B=Water B option.NV_COLOR_R=Night vision R multiplier option.NV_COLOR_G=Night vision G multiplier option.NV_COLOR_B=Night vision B multiplier option.OMNI_TINT_CUSTOM=Omni tint option.AVOID_DARK_LEVEL=Cave brightness option.NIGHT_BRIGHT=Night brightness option.V_CLOUDS=Clouds value.V_CLOUDS.0=Vanilla value.V_CLOUDS.1=Volumetric static value.V_CLOUDS.2=Volumetric dyn. option.CLOUD_VOL_STYLE=Volumetric cloud style value.CLOUD_VOL_STYLE.0=Natural value.CLOUD_VOL_STYLE.1=Boxy option.CLOUD_SPEED=Clouds speed value.CLOUD_SPEED.0=Normal value.CLOUD_SPEED.1=Time lapse 1 value.CLOUD_SPEED.2=Time lapse 2 option.END_CLOUDS=Clouds in The End option.CLOUD_STEPS_AVG=Cloud samples option.BLOOM=Bloom option.COLOR_BLINDNESS=Color blindness option.COLOR_BLIND_MODE=CB type value.COLOR_BLIND_MODE.0=Protanopia value.COLOR_BLIND_MODE.1=Deuteranopia value.COLOR_BLIND_MODE.2=Tritanopia option.DEBUG_MODE=Debug mode option.BLOOM_SAMPLES=Bloom sample pairs option.BLACK_ENTITY_FIX=Black entity BUGFIX value.BLACK_ENTITY_FIX.0=Off value.BLACK_ENTITY_FIX.1=On option.FOG_ACTIVE=Fog enabled option.FOG_ADJUST=Fog intensity value.FOG_ADJUST.20.0=No fog value.FOG_ADJUST.10.0=Ultra low value.FOG_ADJUST.8.0=Very low value.FOG_ADJUST.4.0=Low value.FOG_ADJUST.2.0=Medium value.FOG_ADJUST.1.0=High option.NETHER_FOG_DISTANCE=Nether fog distance value.NETHER_FOG_DISTANCE.0=Render Distance value.NETHER_FOG_DISTANCE.1=Vanilla option.BLOCKLIGHT_TEMP=Blocklight temp value.BLOCKLIGHT_TEMP.0=Warmer value.BLOCKLIGHT_TEMP.1=Warm value.BLOCKLIGHT_TEMP.2=Yellow value.BLOCKLIGHT_TEMP.3=Pale yellow value.BLOCKLIGHT_TEMP.4=White light option.sunPathRotation=Sun angle option.USE_BASIC_SH=Custom dimensions basic shader option.MATERIAL_GLOSS=Material gloss option.DYN_HAND_LIGHT=Fake dynamic light #Screens screen.ADVANCED_SCREEN=Advanced options screen.ADVANCED_SCREEN.comment=Set advanced options screen.COMPATIBILITY_SCREEN=Compatibility screen.COMPATIBILITY_SCREEN.comment=Set compatibility options screen.SHADOWS_SCREEN=Shadows screen.SHADOWS_SCREEN.comment=Set shadows options option.SHADOW_LOCK=Pixel locked shadows value.SHADOW_LOCK.0=Disabled value.SHADOW_LOCK.16=16x16 value.SHADOW_LOCK.32=32x32 value.SHADOW_LOCK.64=64x64 value.SHADOW_LOCK.128=128x128 value.SHADOW_LOCK.256=256x256 screen.DOF_SCREEN=Depth of field screen.DOF_SCREEN.comment=Set depth of field options screen.AO_SCREEN=Ambient occlusion screen.AO_SCREEN.comment=Set ambient occlusion options screen.WATER_SCREEN=Water screen.WATER_SCREEN.comment=Set water options. screen.POST_SCREEN= Post effects screen.POST_SCREEN.comment=Set post effects options. screen.LIGHT_SCREEN=Light screen.LIGHT_SCREEN.comment=Set light options. screen.CLOUDS_SCREEN=Sun & clouds screen.CLOUDS_SCREEN.comment=Set sun and clouds options. screen.FOG_SCREEN=Fog screen.FOG_SCREEN.comment=Set fog options screen.MOTION_BLUR_SCREEN=Motion blur screen.MOTION_BLUR_SCREEN.comment=Set motion blur options screen.ACCESIBILITY_SCREEN=Accesibility screen.ACCESIBILITY_SCREEN.comment=Set accesibility options screen.CUSTOM_COLORS_SCREEN=Custom colors screen.CUSTOM_COLORS_SCREEN.comment=Set custom colors screen.CUSTOM_COLORS_DAY=Day custom colors screen.CUSTOM_COLORS_SUNSET=Sunset/dawn custom colors screen.CUSTOM_COLORS_NIGHT=Night custom colors screen.CUSTOM_COLORS_WATER=Water custom color screen.CUSTOM_COLORS_NV=Night vision custom color