#version 120
#extension GL_ARB_shader_texture_lod : enable
/* MakeUp - composite1.fsh
Render: Antialiasing and motion blur

Javier Garduño - GNU Lesser General Public License v3.0
*/

#define USE_BASIC_SH // Sets the use of a "basic" or "generic" shader for custom dimensions, instead of the default overworld shader. This can solve some rendering issues as the shader is closer to vanilla rendering.

#ifdef USE_BASIC_SH
    #define UNKNOWN_DIM
#endif
#define COMPOSITE2_SHADER
#define NO_SHADOWS

#include "/common/composite2_fragment.glsl"
